Understand the game
Paste a Steam, Apple App Store or Google Play URL. LaunchVexa builds a working product profile around genre, audience, positioning, tone and differentiators.
- Store metadata
- Audience hypothesis
- Brand voice
AI marketing crew for indie games
LaunchVexa studies your store page, watches your footage, and builds short-form content around the moments that actually make people stop scrolling.
Works with Steam, Apple App Store and Google Play listings.
CURRENT RUN
Neon Drift — content batch #4MOMENTS
17ANGLES
6DRAFTS
3HIGH-POTENTIAL MOMENT 94
Unexpected boss encounterStrong visual hook · 18 sec · vertical safeSATISFYING MECHANIC 88
Chain-dash into perfect landingLoopable · 11 secREADS YOUR LISTING FROM
THE MARKETING GAP
You already have the raw material. LaunchVexa turns it into a focused content workflow — without asking a three-person studio to also run a full-time social team.
Paste a Steam, Apple App Store or Google Play URL. LaunchVexa builds a working product profile around genre, audience, positioning, tone and differentiators.
Upload gameplay, trailers and key art. The crew looks for concrete hooks — boss encounters, satisfying mechanics, unexpected failures, hidden details.
Selected moments become vertical content concepts with a hook, on-screen text, caption, CTA and the reasoning behind every choice.
FROM RAW FOOTAGE TO REPEATABLE HYPE
Every run is attached to your game, your assets and your workspace. You can see what the crew did, why it made each decision, and what is waiting on you.
BUILT FOR INDIE REALITY
The model decides, deterministic code executes, and you keep control of anything the public will ever see.
Every idea points back to an actual second of your footage, not a generic prompt about an amazing game.
Runs, tool calls and outcomes stay in a persistent activity timeline, so you always know why something was produced.
Public actions stay yours. The first release is built around creation, review and export — not autopilot posting.
LAUNCHVEXA CREATOR NETWORK
Instagram, TikTok, YouTube ve Reddit içerik üreticileri LaunchVexa ağına katılarak kitlelerine uygun indie oyun kampanyaları için başvurabilir.
EARLY ACCESS PRICING
Early access pricing while we validate the workflow with real teams. Nothing to pay while you look around.
$29/month
One game, steady output.
$79/month
For teams shipping toward a launch.
$149/month
Publishing, scheduling and optimisation.
QUESTIONS, ANSWERED
Still deciding? The fastest answer is to drop in your store URL and see what the crew makes of it.
It creates a workspace around your game, imports Steam, Apple App Store or Google Play context, accepts gameplay assets, runs product analysis and keeps an auditable activity history. Short-form generation is the next product slice.
Not in the first release. Creation, review and export come first. When publishing arrives it will use official platform APIs and stay approval-first.
No. Raw gameplay capture is often better material than a polished trailer, because the crew is looking for specific moments rather than a finished edit.
Indie games are the initial focus, because the workflow can be specific and genuinely useful. The architecture is built to expand into apps, SaaS and e-commerce later.
YOUR NEXT LAUNCH STARTS WITH ONE LINK